Saturday, May 4, 2013
more King's Ascent updates
King's Ascent, the platformer I've been working on with Aqualuft for almost a year, is gradually nearing completion. We now have an official Facebook page for it. You can also visit the following pages to learn more about the game and play demos:
Art Lead/3D Modeller Sharon Hoosein's website
Producer/Programmer Rosstin Murphy's blog
Labels:
digital,
Flash,
game art,
gargoyle,
King's Ascent,
platformer
Saturday, March 30, 2013
Website/Game Art Updates
Added new images of my work related to the Flash game "King's Ascent" to my website today.
Check it out here
Sunday, February 24, 2013
Sunday, February 17, 2013
Mixing
Going back to mixing my own oil mediums after a long stint of using straight Liquin.
I found this crazy helpful post on WetCanvas that lists a variety of recipes in order from lean to fat, so I'm trying out a few of those. Really excited for the "Old World Glazing Medium" with Venice turpentine. Supposedly, it give your glazes a "stained-glass look" with gorgeous diffuse highlights and is based on a recipe Vermeer used.
Tuesday, February 12, 2013
Saturday, January 26, 2013
Tuesday, November 6, 2012
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