Showing posts with label platformer. Show all posts
Showing posts with label platformer. Show all posts
Saturday, May 4, 2013
more King's Ascent updates
King's Ascent, the platformer I've been working on with Aqualuft for almost a year, is gradually nearing completion. We now have an official Facebook page for it. You can also visit the following pages to learn more about the game and play demos:
Art Lead/3D Modeller Sharon Hoosein's website
Producer/Programmer Rosstin Murphy's blog
Labels:
digital,
Flash,
game art,
gargoyle,
King's Ascent,
platformer
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